Properties
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
|
Color3
|
bool
|
If set to true, Roblox Studio will attempt to transfer script changes that were made during a Play Solo session to the opened place. |
bool
|
If set to true, the hover selection box that is shown when mousing over selectable objects in the |
bool
|
bool
|
bool
|
AutoIndentRule
|
bool
|
int
|
QDir
|
Color3
[NotReplicated]
|
Specifies the background color of Roblox Studio’s script editor. |
ListDisplayMode
|
Sets the scrolling mode of the Advanced Objects tab in Roblox Studio. |
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Sets the color of built-in functions and keywords in the script editor. |
float
|
Sets how many studs the camera will move forward or backwards when using the mouse wheel. |
float
|
Sets the speed in studs/sec that the camera moves while holding down Shift with the movement keys. |
float
|
Sets the speed in studs/sec that the camera moves when movement keys are pressed. |
bool
|
bool
|
If set to true, the output will be automatically cleared when game sessions are switched. |
bool
|
Color3
[NotReplicated]
|
Specifies the color of comments in Roblox Studio’s script editor. |
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
QDir
|
Specifies the default prompt directory that will be opened when the user activates the Execute Script button in Roblox Studio. |
bool
|
If set to true, deprecated objects will be shown in the Advanced Objects window, as well as the Object Browser. |
string
|
Color3
[Hidden]
[NotReplicated]
|
bool
|
If set to true, the bounding box of a selection will be used for collision detection while dragging, instead of each individual part being checked. |
bool
|
When set to true, the script editor and command bar will show an autocomplete menu while writing. |
bool
|
bool
|
bool
|
bool
|
bool
|
bool
|
bool
|
bool
|
bool
|
bool
|
bool
|
bool
|
bool
[Hidden]
[NotReplicated]
|
Color3
[NotReplicated]
|
Specifies the color of the wavy underline shown when malformed code is detected in the script editor. |
Color3
[NotReplicated]
|
Sets the highlight color of matches in the script editor’s Find Selection operation (Ctrl+F). |
QFont
|
Specifies the font used in the script editor. |
bool
|
bool
|
Color3
[NotReplicated]
|
bool
|
bool
|
HoverAnimateSpeed
|
Specifies how frequently the hover animation flashes when the mouse is hovering over a selectable object in the |
float
|
Color3
|
Specifies the color that the hover selection box uses. |
bool
|
Color3
[NotReplicated]
|
Sets the text color of built-in Lua keywords. |
float
|
Sets the thickness of the |
QDir
|
bool
|
Specifies whether or not the Lua Debugger feature is enabled. |
bool
[Hidden]
[ReadOnly]
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Sets the highlight color of double-clicked variables in the script editor. |
int
|
The maximum number of lines that can be displayed in the output. |
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Specifies the color of numbers in Roblox Studio’s script editor. |
bool
|
If set to true, audio being played will only be heard if the game window is being focused on. |
Color3
[NotReplicated]
|
Sets the text color of operator characters in the script editor. |
QFont
|
Specifies the font used by the output. |
OutputLayoutMode
|
Sets the layout mode of the output. |
bool
|
If set to true, the |
QDir
|
The directory used when overriding core scripts. |
PermissionLevelShown
|
Sets the highest permission level that APIs have to have in order to be shown in the Object Browser. |
bool
|
Color3
|
bool
|
QDir
|
The directory where local plugins are stored. |
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
int
|
Scales how much rendering will be throttled when the game window isn’t being focused on. |
bool
|
When set to true, Roblox Studio shortcuts will take priority over inputs being captured in the game window. |
Color3
[NotReplicated]
|
string
|
RuntimeUndoBehavior
|
StudioScriptEditorColorPresets
|
Color3
[NotReplicated]
|
Color3
[NotReplicated]
|
Color3
[Hidden]
[NotReplicated]
|
bool
[Hidden]
[NotReplicated]
|
int
|
The time (in seconds) a script can wait to be resumed before timing out. |
bool
|
bool
|
Color3
[NotReplicated]
|
UITheme
[Hidden]
[ReadOnly]
[NotReplicated]
[Deprecated]
|
Specifies the color scheme of Roblox Studio. |
bool
|
Determines if an |
string
[ReadOnly]
[NotReplicated]
|
A read-only string representing the class this |
int
[Hidden]
[ReadOnly]
[NotReplicated]
[Deprecated]
|
The cost of saving the instance using data persistence. |
string
|
A non-unique identifier of the |
Instance
[NotReplicated]
|
Determines the hierarchical parent of the |
bool
[Hidden]
|
A deprecated property that used to protect |
int64
[Hidden]
[NotReplicated]
|
bool
[Hidden]
[NotReplicated]
[Deprecated]
|
string
[ReadOnly]
[NotReplicated]
[Deprecated]
|
Functions
Array
|
Returns a list of |
void
|
This function destroys all of an |
Instance
|
Create a copy of an object and all its descendants, ignoring objects that are not |
void
|
Sets the |
Instance
|
Returns the first ancestor of the |
Instance
|
Returns the first ancestor of the |
Instance
|
Returns the first ancestor of the |
Instance
|
Returns the first child of the |
Instance
|
Returns the first child of the |
Instance
|
Returns the first child of the |
Instance
|
Returns the first descendant found with the given |
Actor
|
Returns the Actor associated with the Instance, usually the first Actor ancestor |
Variant
|
Returns the attribute which has been assigned to the given name |
RBXScriptSignal
|
Returns an event that fires when the given attribute changes |
Dictionary
|
Returns a dictionary of string → variant pairs for each of the |
Objects
|
Returns an array containing all of the |
string
[NotBrowsable]
|
Returns a coded string of the |
Array
[CustomLuaState]
|
Returns an array containing all of the descendants of the instance |
string
|
Returns a string describing the |
RBXScriptSignal
|
Get an event that fires when a given property of an object changes. |
bool
[CustomLuaState]
|
Returns true if an |
bool
|
Returns true if an |
bool
|
Returns true if an |
void
[Deprecated]
|
Sets the object’s Parent to nil, and does the same for all its descendants. |
void
|
Sets the attribute with the given name to the given value |
Instance
[CustomLuaState]
[CanYield]
|
Returns the child of the |
Objects
[Deprecated]
|
Returns an array of the object’s children. |
Instance
[Deprecated]
|
void
[Deprecated]
|
Instance
[Deprecated]
|
Objects
[Deprecated]
|
bool
[Deprecated]
[CustomLuaState]
|
bool
[Deprecated]
|
void
[Deprecated]
|
Events
RBXScriptSignal
|
Event called when Studio’s |
RBXScriptSignal
|
Fires when the |
RBXScriptSignal
|
Fires whenever an attribute is changed on the |
RBXScriptSignal
|
Fired immediately after a property of an object changes. |
RBXScriptSignal
|
Fires after an object is parented to this |
RBXScriptSignal
|
Fires after a child is removed from this |
RBXScriptSignal
|
Fires after a descendant is added to the |
RBXScriptSignal
|
Fires immediately before a descendant of the |
RBXScriptSignal
|
Fires immediately before the instance is destroyed via |
RBXScriptSignal
[Deprecated]
|