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PlayerScripts

Show deprecated

PlayerScripts

Show deprecated

PlayerScripts is a container object located inside Player objects within the Players game service. It is created automatically when a player joins the game. Its main purpose is to contain LocalScripts copied from the StarterPlayerScripts container within the StarterPlayer game service, which happens once upon creation. Descendant LocalScripts of PlayerScripts will run code on the client of the Player.

Unlike the Backpack and PlayerGui containers, the PlayerScripts container is not accessible to the server. Server Script objects will not run when parented to PlayerScripts.

Properties

Functions

void

ClearComputerCameraMovementModes ( )

Unregisters all ComputerCameraMovementMode enums from the game settings menu.

void

ClearComputerMovementModes ( )

Unregisters all ComputerMovementMode enums from the game settings menu.

void

ClearTouchCameraMovementModes ( )

Unregisters all TouchCameraMovementMode enums from the game settings menu.

void

ClearTouchMovementModes ( )

Unregisters all TouchMovementMode enums from the game settings menu.

void

RegisterComputerCameraMovementMode ( ComputerCameraMovementMode cameraMovementMode )

Registers that a computer camera movement mode is available to be selected from the game menu.

void

RegisterComputerMovementMode ( ComputerMovementMode movementMode )

Registers that a computer movement mode is available to be selected from the game menu.

void

RegisterTouchCameraMovementMode ( TouchCameraMovementMode cameraMovementMode )

Registers that a touch camera movement mode is available to be selected from the game menu.

void

RegisterTouchMovementMode ( TouchMovementMode movementMode )

Registers that a touch movement mode is available to be selected from the game menu.

Events