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HandleAdornment

Show deprecated

HandleAdornment

Show deprecated

Note: For handles to be interactive, they must be parented to a player’s PlayerGui or the CoreGui.HandleAdornment is an abstract class inherited by 3D handle adornments.


Properties

bool

AlwaysOnTop

Forces this object to render on top of all 3d objects in the Workspace.

CFrame

CFrame

The position and rotation of the object relative to its PVAdornment/Adornee.

Vector3

SizeRelativeOffset

The positional offset of the adornment based on the adornee’s BasePart/Size.

int

ZIndex

The ZIndex property determines the draw order of the HandleAdornment.

Functions

Events

RBXScriptSignal

MouseButton1Down ( )

Fires when a user presses down on their left mouse button while hovering over the adornment.

RBXScriptSignal

MouseButton1Up ( )

Fires when a user releases their left mouse button while hovering over the adornment.

RBXScriptSignal

MouseEnter ( )

Fires when a user moves their mouse over the adornment.

RBXScriptSignal

MouseLeave ( )

Fires when a user moves their mouse out of the adornment.