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DialogChoice

Show deprecated

DialogChoice

Show deprecated

Used to craft the further choices available to players who have started a dialog conversation with an NPC.


Properties

bool

GoodbyeChoiceActive

Toggles whether the goodbye option will be displayed.

string

GoodbyeDialog

Sets the sentence that the dialog will show to the player when the chat ends

string

ResponseDialog

Sets what the NPC will say when the player chooses this DialogChoice.

string

UserDialog

Sets what the player will say when they choose this DialogChoice.

Functions

Events