Properties
DialogBehaviorType
|
Sets whether the Dialog can be used by multiple players at once. |
float
|
The furthest distance that I player can be from the Dialog’s parent to start a conversation. |
bool
|
Toggles whether the goodbye option will be displayed. |
string
|
Sets the sentence that the dialog will show to the player when the chat ends |
bool
|
If true, this dialog is being used by at least one player. |
string
|
Sets the first sentence that the dialog will show to the player, once a chat is commenced. |
DialogPurpose
|
Sets the icon that the initial dialog displays. |
DialogTone
|
Sets the color of the NPC’s speech bubble. |
float
|
Sets the maximum distance that a dialog can be triggered from. |
Vector3
|
Sets the offset of the dialog relative to the dialog’s parent. |
bool
|
Determines if an |
string
[ReadOnly]
[NotReplicated]
|
A read-only string representing the class this |
int
[ReadOnly]
[NotReplicated]
[Deprecated]
|
The cost of saving the instance using data persistence. |
string
|
A non-unique identifier of the |
Instance
|
Determines the hierarchical parent of the |
bool
|
If true, the |
bool
[Hidden]
[NotReplicated]
[Deprecated]
|
string
[ReadOnly]
[NotReplicated]
[Deprecated]
|
Functions
Objects
|
Returns a list of players currently using the Dialog. |
void
|
This function destroys all of an |
Instance
|
Create a deep copy of a Roblox instance and descendants where |
void
|
Sets the |
Instance
|
Returns the first ancestor of the |
Instance
|
Returns the first ancestor of the |
Instance
|
Returns the first ancestor of the |
Instance
|
Returns the first child of the |
Instance
|
Returns the first child of the |
Instance
|
Returns the first child of the |
Variant
|
RBXScriptSignal
|
Dictionary
|
Objects
|
Returns an array containing all of the |
string
[NotBrowsable]
|
Returns a coded string of the |
Array
[CustomLuaState]
|
Returns an array containing all of the descendants of the instance |
string
|
Returns a string describing the |
RBXScriptSignal
|
Get an event that fires when a given property of an object changes. |
bool
[CustomLuaState]
|
Returns true if an |
bool
|
Returns true if an |
bool
|
Returns true if an |
void
[Deprecated]
|
Sets the object’s Parent to nil, and does the same for all its descendants. |
void
|
Instance
[CustomLuaState]
[CanYield]
|
Returns the child of the |
Objects
[Deprecated]
|
Returns an array of the object’s children. |
Instance
[Deprecated]
|
void
[Deprecated]
|
Instance
[Deprecated]
|
Objects
[Deprecated]
|
bool
[Deprecated]
[CustomLuaState]
|
bool
[Deprecated]
|
void
[Deprecated]
|
Events
RBXScriptSignal
|
Fired when a player chooses something to say, through a |
RBXScriptSignal
|
Fires when the |
RBXScriptSignal
|
RBXScriptSignal
|
Fired immediately after a property of an object changes. |
RBXScriptSignal
|
Fires when an object is parented to this |
RBXScriptSignal
|
Fires when a child is removed from this |
RBXScriptSignal
|
Fires when a descendant is added to the |
RBXScriptSignal
|
Fires immediately before a descendant of the |
RBXScriptSignal
[Deprecated]
|