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DebugSettings

Show deprecated

DebugSettings

Show deprecated

The DebugSettings allows you to view diagnostics information regarding Roblox. It is labeled as Diagnostics in the Roblox Studio Settings menu.


Properties

int

DataModel

[ReadOnly] [NotReplicated]

Describes whether a DataModel is actively in memory, as an integer (where 1 = true, and 0 = false).

ErrorReporting

ErrorReporting

The action Roblox should take when reporting an error.

string

GfxCard

[ReadOnly] [NotReplicated]

The GfxCard currently installed into your machine.

int

InstanceCount

[ReadOnly] [NotReplicated]

The number of instances active in the simulation.

bool

IsFmodProfilingEnabled

Toggles whether or not profiling of the Fmod library (which is responsible for sounds) is enabled.

bool

IsScriptStackTracingEnabled

Whether or not a stacktrace is displayed in the output for an error.

int

JobCount

[ReadOnly] [NotReplicated]

Returns the number of internal DataModel jobs actively being processed.

int

LuaRamLimit

Sets a RAM limit in bytes for Lua if greater than 0.

bool

OsIs64Bit

[ReadOnly] [NotReplicated]

Whether your OS is a 64 bit OS or a 32 bit one.

string

OsPlatform

[ReadOnly] [NotReplicated]

A string representing the type of Operating System Platform your machine is on.

int

OsPlatformId

[ReadOnly] [NotReplicated]

The PlatformId of your Operating System.

string

OsVer

[ReadOnly] [NotReplicated]

The current version of your Operating System.

int

PlayerCount

[ReadOnly] [NotReplicated]

The number of players currently in the active game-instance.

bool

ReportSoundWarnings

Whether or not sound warnings should be reported.

string

RobloxProductName

[ReadOnly] [NotReplicated]

The purpose of this property is unknown.
Its value is always “?”.

string

RobloxVersion

[ReadOnly] [NotReplicated]

The current client version of Roblox. Can also be retrieved by using the version() function.

string

SIMD

[ReadOnly] [NotReplicated]

The type of SIMD instruction set used by your machine.

string

SystemProductName

[ReadOnly] [NotReplicated]

The name of your System’s Model.

TickCountSampleMethod

TickCountPreciseOverride

Sets the internal sampling method used to measure elapsed time with consistency across platforms.

int

VideoMemory

[ReadOnly] [NotReplicated]

The total amount of video memory on your machine, in bytes as a negative integer.

Functions

Events