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Determines the acceleration due to gravity applied to falling BaseParts.

This value is measured in studs per second squared and by default is set to 196.2 studs/second2. By changing this value, developers can simulate the effects of lower or higher gravity in game.

For more information on how gravity works on Roblox, please see this article.


  • Developers can also change the height Humanoid|Humanoid's jump using the Humanoid/JumpPower property

Code Samples

Low Gravity Button

This script creates a button in the Workspace that when touched will reduce the game’s gravity. Touching the button again will switch back to normal gravity.