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TextureLength

Trail

float

This property determines how Trail/Textures are drawn by Trail. The behavior of TextureLength is determined by the Trail/TextureMode of its trail.

If the TextureLength is changed after its trail has drawn some of its segments, the new length will only be applied to new segments being drawn – old segments will be unaffected.

This value can be any number greater than 0 and defaults to 1.