The volume of the
Sound. Can be set between 0 and 10. Defaults to 0.5
Note that if the
Sound is a member of a
SoundGroup its playback volume (but not the Volume property) will be influenced by the
SoundGroup/Volume property of that
SoundGroup. The effect of this is multiplicative, meaning that a sound will play at the same volume if its Volume is 0.1 and its
SoundGroup's volume is 5 and vice-versa.
This sample includes a demonstration of how a Sound’s volume can be set using the Sound.Volume property.
-- create a sound local sound = Instance.new("Sound", game.Workspace) sound.SoundId = "rbxassetid://301964312" sound.Looped = true sound.PlaybackSpeed = 2 -- make the sound loud sound.Volume = 2 -- play the sound sound:Play() wait(7) -- make the sound quiet sound.Volume = 0.2