Determines the speed at which a
Sound will play. The greater the value the faster the sound will play back.
For example, a value of 2 will cause the
Sound to play 2x faster, whereas a value of 0.5 will cause it to play 2x slower. When PlaybackSpeed is equal to 1, the sound will take
Sound/TimeLength (in seconds) to complete.
Note that increasing the PlaybackSpeed of a sound will cause it to play at a higher pitch.
In this example a Sound is played in the Workspace. The PlaybackSpeed property is increased and decreased at intervals to demonstrate its impact on the playback of the Sound.