PcoWSkbVqDnWTu_dm2ix
We use cookies on this site to enhance your user experience
Collapse Sidebar

Size

Smoke

float

The Size property of Smoke determines the size of the newly emit smoke particles. Unlike Smoke/Color, this property will not change the size of existing particles. It must be in the range [0.1, 100]. Unlike ParticleEmitter/Size, this property is only a number (not a DataType/NumberSequence). Also note also that the size of the particles is not 1-to-1 with studs; in fact, the size of the smoke particle is more than twice as large. At the largest size, smoke particles can render larger than 200 studs wide!


Code Samples


Add Smoke to All Fire

This code sample adds a Smoke object to every Fire object in the Workspace. It does this by using a recursive search.