Sky
The Sky object, when placed inside Lighting, changes the default appearance of the experience's sky. This object's skybox is composed of six sides, like a cube. If you customize the skybox, the sun, moon, and other celestial objects remain visible unless you turn off the CelestialBodiesShown property. By adjusting the StarCount property, you can change how many stars appear in the sky at night.
This object can also be used as a cubemap for reflections in ViewportFrames, in which case only the Sky object's six Skybox[…] properties are used. For details, see Frames.
Summary
Properties
- read parallel
Sets whether the sun, moon, and stars will show.
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The perceived angular size of the moon while using this skybox, in degrees.
- read parallel
The texture of the moon while using this skybox.
The URL link to a picture for the back surface of the sky.
Asset ID for the bottom surface of the skybox.
Asset ID for the front surface of the skybox.
Asset ID for the left surface of the skybox.
Asset ID for the right surface of the skybox.
Asset ID for the top surface of the skybox.
How many stars are shown in the skybox.
- read parallel
The perceived angular size of the sun while using this skybox, in degrees.
- read parallel
The texture of the sun while using this skybox.
Properties
MoonAngularSize
The perceived angular size of the moon while using this skybox, in degrees.
StarCount
How many stars are shown in the skybox. Only works if CelestialBodiesShown is true.
SunAngularSize
The perceived angular size of the sun while using this skybox, in degrees.