This member cannot be used in scripts, but is usable in the command bar.
This item is not replicated across Roblox’s server/client boundary.
The maximum value a Player’s
Player/SimulationRadius can grow to.
What is the SimulationRadius?
Player/SimulationRadius determines the radius around the
Player/Charater in which physically simulated objects, for whom network ownership is set to automatic, are physically simulated by the
Player. In cases where a
BasePart or assembly is within multiple player’s SimulationRadiuses, the closest player is chosen.
Player/SimulationRadius, measured in studs, starts at 10 and grows at a rate of 5% per second until it reaches MaximumSimulationRadius.
Player/SimulationRadiuscan be visualized using
- When this property is changed, the
- For more information on network ownership, please see this tutorial