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AreBodyTypesShown

PhysicsSettings

bool

When set to true, Part will be outlined with a specific color, depending on the state of its root simulation body.

Body Types

Color Body Type Description
Real Time Body Physics Body that is always simulated in real time, and is never throttled. Used for Humanoids.
Free Fall Body Physics Body that is freely moving with no physical contact.
Joint Body Physics Body that is being influenced by a physically simulated joint, such as a Motor or a Hinge.
Contact Body Physics Body that is in contact with another physics body.
Symmetric Contact Body Physics Body that is experiencing a torquing force, while in contact with another body.
Vertical Contact Body Physics Body that is moving very little along the Y plane, while in contact with another body.