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Position

InputObject

Vector3

The Position property describes a DataType/Vector2|Vector2 positional value of this input.

For mouse and touch input, this is the screen position of the mouse/touch, described in the x and y components. For the mouse wheel input, the z component describes whether the wheel was moved forward (1), backwards (-1), or not at all (0).

For Enum/KeyCode|KeyCode input, this indicate’s the position of the player’s Mouse.