PcoWSkbVqDnWTu_dm2ix
We use cookies on this site to enhance your user experience
Collapse Sidebar

JumpPower

Humanoid

float

Determines how much upwards force is applied to the Humanoid when jumping. The value of this property defaults to 50 and is constrained between 0 and 1000.

Notes

  • Jumps are also influenced by the Workspace/Gravity property which determines the acceleration due to gravity.
  • Although setting this property to 0 will prevent the Humanoid from jumping, developers are advised to disable the “Jumping” state using the Humanoid/SetStateEnabled function.