This item is not replicated across Roblox’s server/client boundary.
This property can only be read from. Attempting to write to it will cause an error.
The ResizeIncrement property is a read-only property that describes the smallest change in size allowable by the
/BasePart/Resize method. It differs between implementations of the
/BasePart abstract class. For instance,
/Part has this set to 1 and
/TrussPart has this set to 2 (since individual truss sections are 2x2x2 in size).
This code sample creates a Handles object and shows how to set the Faces property of the object. It also references ResizeableFaces of a part. Try placing this script in multiple kinds of parts to see how ResizeableFaces varies.
-- Put this Script in several kinds of BasePart, like -- Part, TrussPart, WedgePart, CornerWedgePart, etc. local part = script.Parent -- Create a handles object for this part local handles = Instance.new("Handles") handles.Adornee = part handles.Parent = part -- Manually specify the faces applicable for this handle handles.Faces = Faces.new(Enum.NormalId.Top, Enum.NormalId.Front, Enum.NormalId.Left) -- Alternatively, use the faces on which the part can be resized. -- If part is a TrussPart with only two Size dimensions -- of length 2, then ResizeableFaces will only have two -- enabled faces. For other parts, all faces will be enabled. handles.Faces = part.ResizeableFaces