This is a yielding function. When called, it will pause the Lua thread that called the function until a result is ready to be returned, without interrupting other scripts.
This function returns a
Model containing the assets which the player is wearing, excluding gear.
If you prefer a Lua table of information about these assets instead of a model, use
This method behaves similar to
InsertService/LoadAsset, and is like using
InsertService/LoadAsset|LoadAsset on the asset information returned by
Players/GetCharacterAppearanceInfoAsync except faster.
How To Get A Character's Appearance
This example demonstrates how to retrieve a character’s appearance.
Model is not a child of Workspace by default. If you want the model to be visible, its
Instance/Parent|parent property must be set.