This is a yielding function. When called, it will pause the Lua thread that called the function until a result is ready to be returned, without interrupting other scripts.
This item is deprecated, as it may have been used for a now obsolete data persistence method. Please save and load player data using
DataStoreService for new work.
This function is used to pause the script until the player’s data is available to manipulate, or until a certain amount of time has elapsed without fetching the player’s data