The Emit method will cause the
ParticleEmitter to emit the given number of particles similar to how
ParticleEmitter/Rate does on
ParticleEmitter/Enalbed emitters. Be warned - this always emits exactly the number of particles even if Roblox’ graphics settings are lower. Emitting too many particles can cause performance issues on lower-end hardware.
To clear any emit particles, use
The number of particles to emit
Emit Particles Over Distance
This code sample causes a parent
ParticleEmitter/Emit particles based on how far the parent
This code sample causes a
ParticleEmitter/Emit particles in bursts of 10 every 2 seconds. It
ParticleEmitter/Clears any existing particles before doing so.