Type Index Pages
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-
Instance
- GameSettings
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- ReflectionMetadata
- AdvancedDragger
- HapticService
- FriendService
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No Result Found !!!
GetMoonDirection
Returns a DataType/Vector3
representing the direction of the moon from the position 0, 0, 0.
Note, when the moon has ‘set’ and is no longer visible, the DataType/Vector3
returned by this function will continue to point towards the moon below the map.
Developers looking to change the positioning of the moon should use the Lighting/ClockTime
or Lighting/GeographicLatitude
properties.
A variant of this function exists for obtaining the direction of the sun, Lighting/GetSunDirection
.
Returns
Return Type | Summary |
---|---|
|
Code Samples
Lighting:GetMoonDirection
game.Lighting.TimeOfDay = "14:00:00" print(game.Lighting:GetMoonDirection())
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