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SetUniverseId

This function sets the DataModel/GameId of the current game instance to the given universeId. This is useful when testing local .rbxl files that have not been published to Roblox.

If you want to access the DataStoreService in an unpublished place, you should use DataModel/SetPlaceId instead.

Parameters

Name Type Default Description

The ID to set the DataModel/GameId to

Returns

Return Type Summary