PcoWSkbVqDnWTu_dm2ix
We use cookies on this site to enhance your user experience
Collapse Sidebar

TextBoxFocusReleased

The TextBoxFocusReleased event fires when a client loses focus on a TextBox - typically when a client stops text entry into a TextBox by pressing return or clicking/touching elsewhere on the screen.

For example, the code below prints the the name of the TextBox losing focus when the event fires.

local UserInputService = game:GetService("UserInputService")

function TextBoxFocusReleased(textbox)
	print(textbox.Name)
end

UserInputService.TextBoxFocusReleased:Connect(TextBoxFocusReleased)

It can be used alongside UserInputService/TextBoxFocused to track when a TextBox gains and loses focus.

As this event only fires locally, it can only be used in a LocalScript.

See also

  • UserInputService/GetFocusedTextBox
  • TextBox/Focused
  • TextBox/FocusLost

Parameters

Name Type Default Description

The TextBox that lost focus


Code Samples


TextBoxFocusReleased

This example prints the "The name of the released focus TextBox is " followed by the name of the TextBox which is released from focus when a client escapes text entry for a TextBox, usually by clicking/tapping elsewhere on the screen.

local UserInputService = game:GetService("UserInputService")

UserInputService.TextBoxFocusReleased:Connect(function(textbox)
	print("The name of the released focus TextBox is "..textbox.Name)
end)