Type Index Pages
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-
Instance
- GameSettings
- DebugSettings
- BodyMover
- WeldConstraint
- HttpRbxApiService
- NotificationService
- Translator
- Lighting
- Beam
- GuiService
- UserInputService
- Studio
- Plugin
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- Mouse
- BindableEvent
- RunService
- Pages
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- TestService
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- Chat
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- Feature
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- Constraint
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- JointInstance
- Light
- BasePlayerGui
- AnalyticsService
- NetworkMarker
- BinaryStringValue
- FlyweightService
- Geometry
- LoginService
- InstancePacketCache
- ThirdPartyUserService
- TouchInputService
- RuntimeScriptService
- GuidRegistryService
- PartOperationAsset
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- PhysicsService
- AdService
- TextService
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- Accoutrement
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- InsertService
- PointsService
- ChangeHistoryService
- ServerScriptService
- JointsService
- LogService
- InputObject
- Toolbar
- LuaSettings
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- AnimationTrack
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- CFrameValue
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- Color3Value
- BoolValue
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- Vector3Value
- AnimationController
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- Button
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- LocalizationTable
- LocalizationService
- DebuggerBreakpoint
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- PluginManager
- Camera
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- DebuggerManager
- GuiBase
- UIBase
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- ReflectionMetadataItem
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- Folder
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- ContextActionService
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- VRService
- PluginGuiService
- Player
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- IntConstrainedValue
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- SoundGroup
- UserGameSettings
- ClickDetector
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- Selection
- BadgeService
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- GlobalDataStore
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- CustomEvent
- CustomEventReceiver
- VirtualInputManager
- FunctionalTest
- TweenBase
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- ClusterPacketCache
- PVInstance
- FaceInstance
- Controller
- ReflectionMetadataCallbacks
- ReflectionMetadataFunctions
- ReflectionMetadataYieldFunctions
- ReflectionMetadataProperties
- ReflectionMetadata
- AdvancedDragger
- HapticService
- FriendService
- GamepadService
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DragBegin
This event, as well as its counterparts, GuiObject/DragStopped
and GuiObject/Draggable
, have all been deprecated. None should be used for new work
This event fires when a player begins dragging the object.
See also
GuiObject/DragStopped
Parameters
Name | Type | Default | Description |
---|---|---|---|
|
A |
Code Samples
(Deprecated) Print the Position of a GUI When Dragging Begins
The below example assumes it’s within a GuiObject such as a TextButton
, and that the /GuiObject/Draggable
property is set to true. It will print the UDim2 of where the player started dragging the object from.
script.Parent.DragBegin:Connect(function(UD2) local XScale, XOffset, YScale, YOffset = UD2.X.Scale, UD2.X.Offset, UD2.Y.Scale, UD2.Y.Offset print(("The player started dragging the object at UDim2.new(%f, %d, %f, %d)"):format(XScale, XOffset, YScale, YOffset)) end)
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