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ItemAdded

Fires when a /Configuration, /CustomEvent, /CustomEventReceiver, /Dialog, or /VehicleSeat is added to the /DataModel.

Parameters

Name Type Default Description

Code Samples


CollectionService.ItemAdded1

game:GetService("CollectionService").ItemAdded:connect(function(instance)
  print(instance.ClassName .. " added to DataModel")
end)

Instance.new("Part", workspace) --// Doesn't fire because CollectionService doesn't watch Parts
Instance.new("Dialog", workspace) --> Dialog added to DataModel