QWidgetPluginGui
Summary
Properties
Properties inherited from PluginGuiThe title that is displayed above the contents of the PluginGui.
Toggles the visibility of the LayerCollector.
- Read Parallel
Controls how this LayerCollector behaves when its associated Player respawns.
- Read Parallel
Controls how GuiObject.ZIndex behaves on all descendants of the LayerCollector.
- Read OnlyNot Replicated
Describes the actual screen position of a UI element, in pixels.
- Read OnlyNot Replicated
Describes the actual screen rotation of a UI element, in degrees.
- Read OnlyNot Replicated
Describes the actual screen size of a UI element, in pixels.
- Read Parallel
When set to true, localization will be applied to this GuiBase2d and its descendants based on the GuiBase2d.RootLocalizationTable specified for this GuiBase2d.
- Read Parallel
A reference to a LocalizationTable to be used to apply automated localization to this GuiBase2d and its descendants.
- Read Parallel
Customizes gamepad selection behavior in the down direction.
- Read Parallel
Customizes gamepad selection behavior in the left direction.
- Read Parallel
Customizes gamepad selection behavior in the right direction.
- Read Parallel
Customizes gamepad selection behavior in the up direction.
- Read Parallel
Allows customization of gamepad selection movement.
Methods
Methods inherited from PluginGuiBinds a function to the PluginGui close button, overriding the default behavior.
- Plugin Security
Returns the position of the mouse relative to the PluginGui.
Events
Events inherited from PluginGui- Plugin Security
Fires when the user releases their mouse when hovering over a PluginGui during a drag operation started by Plugin:StartDrag().
- Plugin Security
Fires when the user's mouse enters a PluginGui during a drag operation started by Plugin:StartDrag().
- Plugin Security
Fires when the user's mouse leaves a PluginGui during a drag operation started by Plugin:StartDrag().
- Plugin Security
Fires when the user's mouse moves within a PluginGui during a drag operation started by Plugin:StartDrag().
- Plugin Security
Fires when the user stops interacting with the window of the PluginGui.
- Plugin Security
Fires when the user begins interacting with the window of the PluginGui.
- SelectionChanged(amISelected : bool,previousSelection : GuiObject,newSelection : GuiObject):RBXScriptSignal
Fires when the gamepad selection moves to, leaves, or changes within the connected GuiBase2d or any descendent GuiObjects.