NetworkServer

Show Deprecated
Not Creatable
Service
Not Replicated

The NetworkServer stores all the NetworkReplicator in the game and handles all connections. NetworkPeer:SetOutgoingKBPSLimit() can be used to imitate latency while using Start Server.

Summary

Methods

Methods inherited from NetworkPeer

Properties

Methods

EncryptStringForPlayerId

Parameters

toEncrypt: string
playerId: number

Returns

Events