ImageHandleAdornment

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For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui.

The ImageHandleAdornment is an image that can be adorned to a BasePart. This adornment can listen to input events and is commonly used to make dragger tools.

Summary

Properties

  • read parallel

    The image to draw for the adornment.

  • read parallel

    The size in studs of the image.

Properties inherited from HandleAdornmentProperties inherited from PVAdornmentProperties inherited from GuiBase3d
  • read parallel

    Sets the color of a GUI object.

  • read parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • read parallel

    Determines whether the object and its descendants will be displayed.

Events

Events inherited from HandleAdornment

Properties

Image

read parallel

The image to draw for the adornment.

read parallel

The size in studs of the image.

Methods

Events