CanvasGroup

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CanvasGroup renders descendants as a group with color and transparency applied to the render result. GuiEffect (UICorner and UIGradient) under CanvasGroup will also apply to the whole group. CanvasGroup always has GuiObject.ClipsDescendants set to true and all descendants will render within CanvasGroup's viewport.

Important notes:

  • Descendants of CanvasGroup will be rendered as a flattened texture only when the ancestor LayerCollector has its LayerCollector.ZIndexBehavior set to Enum.ZIndexBehavior.Sibling.
  • CanvasGroup consumes extra texture memory. The quality of the texture and total memory usage is limited by the Enum.QualityLevel of the client. When exceeding the memory cap, CanvasGroup will render as a blank texture.
  • We recommend using CanvasGroup with static sizes, otherwise a new texture would need to be created to accommodate new sizes.

Summary

Properties

Properties inherited from GuiObjectProperties inherited from GuiBase2d

Methods

Methods inherited from GuiObject

Events

Events inherited from GuiObjectEvents inherited from GuiBase2d

Properties

GroupColor3

read parallel

Color tint that applies to all descendants.

GroupTransparency

read parallel

Transparency that applies to all descendants.

Methods

Events