BoxHandleAdornment

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For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui.

The BoxHandleAdornment is a rectangular prism that can be adorned to a BasePart. This adornment can listen to input events and is commonly used to make dragger tools.

Summary

Properties

Properties inherited from HandleAdornmentProperties inherited from PVAdornmentProperties inherited from GuiBase3d
  • read parallel

    Sets the color of a GUI object.

  • read parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • read parallel

    Determines whether the object and its descendants will be displayed.

Events

Events inherited from HandleAdornment

Properties

read parallel

The size of the adornment.

Methods

Events